Lab: Game Step

How to 3D

Chapter 8: Textures

Lab: Game Step

At this point in the semester, our labs will be different. We want to build a game that we feel good about, and this requires time. So we are going to devote lab to working on our game. In particular, we will work on the features listed in the specification. Attend to these in the order that makes sense to you.

These worktime labs will have a grade that reflects two values: steady progress and frequent user testing. To achieve the labs' points, be here, actively work on your game, and in the last 10 minutes, get together with some other group that you haven't yet gotten together with. Playtest each others' games and give feedback. To submit your work for credit, share a short paragraph about the others' feedback in the #lab channel on Discord. Also include a list of tasks that each group member will complete by the next lab. Tag your group members.

Only feedback summaries submitted on time will be granted credit. Late labs or forgot-to-submits are not accepted because Monday at noon is when your instructor has time to grade.

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