First-Person Camera Lab

How to 3D

Chapter 7: Camera

First-Person Camera Lab

In this lab, you will add a first-person camera interface to a renderer so that the user can move around the scene with the keyboard and mouse.

Camera

Your first challenge is to implement a FirstPersonCamera class by completing the following steps:

Form a group of no more than three, clone the first-person-camera repository, run npm install, drop in your helper utilities, and run npm run start.
Define your class in src/first-person-camera.ts. Export it.
Add a constructor as described in the reading.
Define methods reorient, strafe, and advance.
Define methods yaw and pitch.

Renderer

Your second challenge is to incorporate your camera into the provided renderer by completing the following steps:

Set up the camera in initialize of src/main.ts.
Handle the WASD and cursor keys.
Add mouse-looking.

Submission

To receive credit for your lab work, follow these steps:

Share a post in the #lab-gallery channel on Discord a video of you walking around in your renderer. Tag your group members.
Push your code to GitHub.

Only labs submitted on time will be granted credit. Late labs or forgot-to-submits are not accepted because Wednesday at noon is when your instructor has time to grade.

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